MAGIC NIGHT
An interactivity development experience was created in Unreal Engine 4.14 to feature the capabilities of the engine in terms of real-time interactivity. This experience featured a simple interior scene with a variety of objects and materials. The objects could be interacted with in real time, such as opening a door or turning on a light. The materials could also be switched in real time, such as changing the color of a wall or the texture of a floor.
Project
Magic Night
Client
HordeCore
What We Did
Interactive Real-time Virtual TourĀ
USED TOOLS | TECH
Unreal Engine 4, 3DS MAX, DYNAMIC LIGHTING