OVERVIEW

An interactivity development experience was created in Unreal Engine 4.14 to feature the capabilities of the engine in terms of real-time interactivity. This experience featured a simple interior scene with a variety of objects and materials. The objects could be interacted with in real time, such as opening a door or turning on a light. The materials could also be switched in real time, such as changing the color of a wall or the texture of a floor.

Project

Magic Night

Client

HordeCore

What We Did

Interactive Real-time Virtual TourĀ 

USED TOOLS | TECH

Unreal Engine 4, 3DS MAX, DYNAMIC LIGHTING